Wednesday, October 24, 2012

Autumn Potrait

Tutorial Resources




  • BackgroundAnarasha-Stock
  • ModelBugidifino
  • BirdsMadetobeunique
  • BokehRegularjane


  • Step 1

    Download the Backgrounds pack and open in Photoshop the background number 5. Double click on the layer to unlock it. Flip the image horizontally (CTRL + T > Flip Horizontally). Crop the part we want to be the base of our work.
    step-001[3]

    Step 2

    We want to give to the background some contrast. Duplicate the background twice (CTRL + J). Set the first duplicated background to Screen to enhance the lights. Set the second to Multiply to enhance the shadows. This is what you will have.
    step-002[3]

    Step 3

    Extract the Lady from the background (I used the Quick Selection Tool + Refine Edges, but everyone has their own best method). I previously smudged the model skin, but this is not the aim of this tutorial and it doesn’t affect the final result. Put her in a new layer above the backgrounds layers.
    step-003[3]

    Step 4

    Now we have to blend the Lady with the Background. I desaturated a bit the lady and removed some of brightness. To do that add a Hue / Saturation Adjustment Layer only for the Lady and set the Saturation to -19 and Lightness to -8.
    step-004a[3]

    Step 5

    Now we work on the colors. Add a Color Balance Adjustment Layer only to the Lady and put these settings:



  • Shadows > +14 +7 -16
  • Midtones > +11 +7 0
  • Highlights > +10 +5 -5

  • step-004b[3]

    Step 6

    We want to blend more everything. Open the pack containing the bokeh and add the number 2 in a new layer above everything. Rotate it like in the picture below (CTRL + T).
    step-004c[3]

    Step 7

    Set the Bokeh to Soft Light. Opacity and Fill to 75%.
    step-004d[3]

    Step 8

    Add a Gradient Map Adjustment Layer and choose the one you see below from the presets.
    step-004e[3]

    Step 9

    Set the Gradient Map to Soft Light with Opacity and Fill to 80%.
    step-005[3]

    Step 10

    Add another Gradient Map and set it like below.
    step-006[3]

    Step 11

    Set the Gradient Map to Soft Light with Opacity and Fill 80%.
    step-007[2]

    Step 12

    Let’s work now on shadows and lights. First of all we need to make the background darker. Add a Brightness / Contrast Adjustment Layer above the 3 backgrounds and put:



  • Brightness -54 and Contrast +48

  • step-008[1]
    This is so far what you’ll have.
    step-009[1]

    Step 13

    Create a new layer below the Lady and paint with white below her, going out her edges.
    step-010[1]
    Set the layer to Soft Light.
    step-011[1]

    Step 14

    Create a layer below the one you have just done. Pick the color #572e07. With the Gradient tool (linear – #572e07 to transparent) make a gradient like the image below.
    step-012[1]
    Set the layer to Multiply with Opacity and Fill at 80%.
    step-013[1]



    Step 15

    Create a new layer below the one containing the bokeh texture and add the flying bird.
    step-014[1]

    Step 16

    Add a Hue / Saturation Adjustment Layer only for the bird. Check ‘Colorize’ and put these settings:



  • Hue 44
  • Saturation 15

  • step-015[1]

    Step 17

    Create a new layer over the Hue/Sat you edited in the previous step. Pick the color #ffe7ba and with a soft round brush paint something like the image below.
    step-016[1]
    Set the layer to Soft Light with Opacity 81% and Fill 87%.
    step-017[1]

    Step 18

    Create a new layer above everything and paint with yellow tones some lights as shown before. (I used mostly #efd981, #f6d373 and #f6d373).
    step-018[1]
    Set the layer to Soft Light with Opacity 60% and Fill 80%.
    step-020[1]

    Step 19

    Create a new Layer and paint some light where shown below as you did in the previous step. I did it with color #fff3b0.
    step-021[1]
    Set the layer to Soft Light.
    step-022[1]

    Step 20

    Create a new layer and we’re going to do the same as before. This time we’ll add some shadows. Pick a dark color from the background (not pure Black) and paint something like you see below in the image.
    step-023[1]
    Set the layer to Soft Light.
    step-024[1]

    Step 21

    Create a new layer and fill it with 50% Gray (Edit > Fill > 50% Gray). Set the layer to Overlay. Now we have to Burn and Dodge. I used two different Range: Midtones and Highlights.



  • Burn: Range > Midtones, Exposure > 10% (It’s where you see dark parts)
  • Dodge: Range > Midtones, Exposure > 10% (It’s where there is white)
  • Where you see lighter white I used Dodge with same settings but putting Range: Highlights. Below you can see where I painted shadows and lights.
    step-025[1]
    And this is the result.
    step-026[1]

    Step 22

    Unify the whole work with CTRL+ALT+SHIFT+ E. Go to Filter and choose Lens Correction. Choose the Custom menu and where you see ‘Vignette’ put -50 in the Amount.
    step-027[1]

    Step 23

    Duplicate last layer. Go to Filter > Other > High Pass and put 1 px. Set the Layer to Overlay. You can put the value you want, it depends on your taste. Just make some tries until you are happy with the result.
    step-028[1]

    Step 24

    Unify the whole work with CTRL+ALT+SHIFT+ E. Go to Filter > Gaussian Blur and add some blur (usually 10px is good).
    step-029[1]

    Step 25

    Add a mask to this layer. Choose a big round brush and pick black color. Paint on the mask to make the picture comes back again but leaving the corners blurred. Imagine to paint like a big circle.
    step-030[1]

    Final Results

    final-results[5]

     

    Author : Fabrizio Panattoni

    About The Writer
    Hello! My name is Tommy. I'm a blogger, I love graphics design and now i went to Architechture Technical Senior High School. | Facebook |

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